[settings]
my_peds8Count = 5
my_peds8[0]Model = u_m_y_sbike
my_peds8[0]Model2 = 0x6AF4185D
my_peds8[0]Positionx = -537.3661
my_peds8[0]Positiony = -1256.224
my_peds8[0]Positionz = 25.92021
my_peds8[0]Heading = 116.0003
my_peds8[0]Task = 13
my_peds8[0]Weapon = Pistol
my_peds8[0]Group = 3
my_peds8[0]SeatPosition = 0
my_peds8[0]my_peds_variation = Random
my_peds8[0]my_peds_Accuracy = 10
my_peds8[0]my_peds_Health = 1000
my_peds8[0]my_peds_Armour = 0
my_peds8[0]my_peds_Invincible = False
my_peds8[0]my_peds_DrivingSpeed = 60
my_peds8[0]my_peds_DrivingStyle = Normal
my_peds8[0]my_peds_CombatEngaugeRange = 15
my_peds8[0]my_peds_CanLeaveGuardRange = False
my_peds8[0]my_peds_GuardRange = 1
my_peds8[0]my_peds_VecFallowDist = 5
my_peds8[0]my_peds_seeingRange = 30
my_peds8[0]my_peds_hearingRange = 60
my_peds8[0]my_peds_group_numb = 0
my_peds8[0]my_peds_Combat_Ability = 10
my_peds8[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE
my_peds8[0]my_peds_can_exit_vehicle = False
my_peds8[0]my_peds_waypoint = 0
my_peds8[0]COMPONENT_FACE_DRAWABLE = 0
my_peds8[0]COMPONENT_FACE_TEXTURE = 0
my_peds8[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[0]COMPONENT_HEAD_TEXTURE = 0
my_peds8[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[0]COMPONENT_HAIR_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[0]COMPONENT_TORSO_TEXTURE = 0
my_peds8[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[0]COMPONENT_LEGS_TEXTURE = 0
my_peds8[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[0]COMPONENT_HANDS_TEXTURE = 0
my_peds8[0]COMPONENT_FEET_DRAWABLE = 0
my_peds8[0]COMPONENT_FEET_TEXTURE = 0
my_peds8[0]COMPONENT_EYES_DRAWABLE = 0
my_peds8[0]COMPONENT_EYES_TEXTURE = 0
my_peds8[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[0]COMPONENT_TASKS_TEXTURE = 0
my_peds8[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[0]PROP_HATS_INDEX = -1
my_peds8[0]PROP_HATS_TEXTURE = -1
my_peds8[0]PROP_GLASSES_INDEX = -1
my_peds8[0]PROP_GLASSES_TEXTURE = -1
my_peds8[0]PROP_EARS_INDEX = -1
my_peds8[0]PROP_EARS_TEXTURE = -1
my_peds8[1]Model = a_m_y_breakdance_01
my_peds8[1]Model2 = 0x379F9596
my_peds8[1]Positionx = -539.2938
my_peds8[1]Positiony = -1254.889
my_peds8[1]Positionz = 25.92165
my_peds8[1]Heading = 332.0003
my_peds8[1]Task = 0
my_peds8[1]Weapon = Pistol
my_peds8[1]Group = 2
my_peds8[1]SeatPosition = 0
my_peds8[1]my_peds_variation = Custom
my_peds8[1]my_peds_Accuracy = 10
my_peds8[1]my_peds_Health = 1000
my_peds8[1]my_peds_Armour = 0
my_peds8[1]my_peds_Invincible = False
my_peds8[1]my_peds_DrivingSpeed = 60
my_peds8[1]my_peds_DrivingStyle = Normal
my_peds8[1]my_peds_CombatEngaugeRange = 15
my_peds8[1]my_peds_CanLeaveGuardRange = False
my_peds8[1]my_peds_GuardRange = 1
my_peds8[1]my_peds_VecFallowDist = 5
my_peds8[1]my_peds_seeingRange = 30
my_peds8[1]my_peds_hearingRange = 60
my_peds8[1]my_peds_group_numb = 4
my_peds8[1]my_peds_Combat_Ability = 10
my_peds8[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE
my_peds8[1]my_peds_can_exit_vehicle = False
my_peds8[1]my_peds_waypoint = 0
my_peds8[1]COMPONENT_FACE_DRAWABLE = 1
my_peds8[1]COMPONENT_FACE_TEXTURE = 2
my_peds8[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[1]COMPONENT_HEAD_TEXTURE = 0
my_peds8[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[1]COMPONENT_HAIR_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds8[1]COMPONENT_TORSO_TEXTURE = 3
my_peds8[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[1]COMPONENT_LEGS_TEXTURE = 0
my_peds8[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[1]COMPONENT_HANDS_TEXTURE = 0
my_peds8[1]COMPONENT_FEET_DRAWABLE = 0
my_peds8[1]COMPONENT_FEET_TEXTURE = 0
my_peds8[1]COMPONENT_EYES_DRAWABLE = 0
my_peds8[1]COMPONENT_EYES_TEXTURE = 0
my_peds8[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[1]COMPONENT_TASKS_TEXTURE = 0
my_peds8[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[1]PROP_HATS_INDEX = -1
my_peds8[1]PROP_HATS_TEXTURE = -1
my_peds8[1]PROP_GLASSES_INDEX = -1
my_peds8[1]PROP_GLASSES_TEXTURE = -1
my_peds8[1]PROP_EARS_INDEX = -1
my_peds8[1]PROP_EARS_TEXTURE = -1
my_peds8[2]Model = g_m_y_famca_01
my_peds8[2]Model2 = 0xE83B93B7
my_peds8[2]Positionx = -554.1757
my_peds8[2]Positiony = -1228.775
my_peds8[2]Positionz = 16.78912
my_peds8[2]Heading = 89.99999
my_peds8[2]Task = 13
my_peds8[2]Weapon = Pistol
my_peds8[2]Group = 3
my_peds8[2]SeatPosition = -1
my_peds8[2]my_peds_variation = Default
my_peds8[2]my_peds_Accuracy = 60
my_peds8[2]my_peds_Health = 100
my_peds8[2]my_peds_Armour = 0
my_peds8[2]my_peds_Invincible = False
my_peds8[2]my_peds_DrivingSpeed = 60
my_peds8[2]my_peds_DrivingStyle = Normal
my_peds8[2]my_peds_CombatEngaugeRange = 30
my_peds8[2]my_peds_CanLeaveGuardRange = False
my_peds8[2]my_peds_GuardRange = 4
my_peds8[2]my_peds_VecFallowDist = 5
my_peds8[2]my_peds_seeingRange = 30
my_peds8[2]my_peds_hearingRange = 60
my_peds8[2]my_peds_group_numb = 0
my_peds8[2]my_peds_Combat_Ability = 10
my_peds8[2]my_peds_senario = WORLD_HUMAN_SMOKING_POT
my_peds8[2]my_peds_can_exit_vehicle = False
my_peds8[2]my_peds_waypoint = 0
my_peds8[2]COMPONENT_FACE_DRAWABLE = 0
my_peds8[2]COMPONENT_FACE_TEXTURE = 0
my_peds8[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[2]COMPONENT_HEAD_TEXTURE = 0
my_peds8[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[2]COMPONENT_HAIR_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[2]COMPONENT_TORSO_TEXTURE = 0
my_peds8[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[2]COMPONENT_LEGS_TEXTURE = 0
my_peds8[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[2]COMPONENT_HANDS_TEXTURE = 0
my_peds8[2]COMPONENT_FEET_DRAWABLE = 0
my_peds8[2]COMPONENT_FEET_TEXTURE = 0
my_peds8[2]COMPONENT_EYES_DRAWABLE = 0
my_peds8[2]COMPONENT_EYES_TEXTURE = 0
my_peds8[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[2]COMPONENT_TASKS_TEXTURE = 0
my_peds8[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[2]PROP_HATS_INDEX = -1
my_peds8[2]PROP_HATS_TEXTURE = -1
my_peds8[2]PROP_GLASSES_INDEX = -1
my_peds8[2]PROP_GLASSES_TEXTURE = -1
my_peds8[2]PROP_EARS_INDEX = -1
my_peds8[2]PROP_EARS_TEXTURE = -1
my_peds8[3]Model = g_m_y_famfor_01
my_peds8[3]Model2 = 0x84302B09
my_peds8[3]Positionx = -554.4574
my_peds8[3]Positiony = -1229.984
my_peds8[3]Positionz = 16.66096
my_peds8[3]Heading = 33.00031
my_peds8[3]Task = 13
my_peds8[3]Weapon = Pistol
my_peds8[3]Group = 3
my_peds8[3]SeatPosition = -1
my_peds8[3]my_peds_variation = Default
my_peds8[3]my_peds_Accuracy = 60
my_peds8[3]my_peds_Health = 100
my_peds8[3]my_peds_Armour = 0
my_peds8[3]my_peds_Invincible = False
my_peds8[3]my_peds_DrivingSpeed = 60
my_peds8[3]my_peds_DrivingStyle = Normal
my_peds8[3]my_peds_CombatEngaugeRange = 30
my_peds8[3]my_peds_CanLeaveGuardRange = False
my_peds8[3]my_peds_GuardRange = 4
my_peds8[3]my_peds_VecFallowDist = 5
my_peds8[3]my_peds_seeingRange = 30
my_peds8[3]my_peds_hearingRange = 60
my_peds8[3]my_peds_group_numb = 0
my_peds8[3]my_peds_Combat_Ability = 10
my_peds8[3]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds8[3]my_peds_can_exit_vehicle = False
my_peds8[3]my_peds_waypoint = 0
my_peds8[3]COMPONENT_FACE_DRAWABLE = 0
my_peds8[3]COMPONENT_FACE_TEXTURE = 0
my_peds8[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[3]COMPONENT_HEAD_TEXTURE = 0
my_peds8[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[3]COMPONENT_HAIR_TEXTURE = 0
my_peds8[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[3]COMPONENT_TORSO_TEXTURE = 0
my_peds8[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[3]COMPONENT_LEGS_TEXTURE = 0
my_peds8[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[3]COMPONENT_HANDS_TEXTURE = 0
my_peds8[3]COMPONENT_FEET_DRAWABLE = 0
my_peds8[3]COMPONENT_FEET_TEXTURE = 0
my_peds8[3]COMPONENT_EYES_DRAWABLE = 0
my_peds8[3]COMPONENT_EYES_TEXTURE = 0
my_peds8[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[3]COMPONENT_TASKS_TEXTURE = 0
my_peds8[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[3]PROP_HATS_INDEX = -1
my_peds8[3]PROP_HATS_TEXTURE = -1
my_peds8[3]PROP_GLASSES_INDEX = -1
my_peds8[3]PROP_GLASSES_TEXTURE = -1
my_peds8[3]PROP_EARS_INDEX = -1
my_peds8[3]PROP_EARS_TEXTURE = -1
my_peds8[4]Model = g_f_y_families_01
my_peds8[4]Model2 = 0x4E0CE5D3
my_peds8[4]Positionx = -555.9965
my_peds8[4]Positiony = -1223.753
my_peds8[4]Positionz = 16.68537
my_peds8[4]Heading = 156
my_peds8[4]Task = 20
my_peds8[4]Weapon = Pistol
my_peds8[4]Group = 3
my_peds8[4]SeatPosition = -1
my_peds8[4]my_peds_variation = Default
my_peds8[4]my_peds_Accuracy = 60
my_peds8[4]my_peds_Health = 100
my_peds8[4]my_peds_Armour = 0
my_peds8[4]my_peds_Invincible = False
my_peds8[4]my_peds_DrivingSpeed = 60
my_peds8[4]my_peds_DrivingStyle = Normal
my_peds8[4]my_peds_CombatEngaugeRange = 4
my_peds8[4]my_peds_CanLeaveGuardRange = False
my_peds8[4]my_peds_GuardRange = 4
my_peds8[4]my_peds_VecFallowDist = 5
my_peds8[4]my_peds_seeingRange = 30
my_peds8[4]my_peds_hearingRange = 60
my_peds8[4]my_peds_group_numb = 0
my_peds8[4]my_peds_Combat_Ability = 10
my_peds8[4]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds8[4]my_peds_can_exit_vehicle = False
my_peds8[4]my_peds_waypoint = 9
my_peds8[4]COMPONENT_FACE_DRAWABLE = 0
my_peds8[4]COMPONENT_FACE_TEXTURE = 0
my_peds8[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[4]COMPONENT_HEAD_TEXTURE = 0
my_peds8[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[4]COMPONENT_HAIR_TEXTURE = 0
my_peds8[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[4]COMPONENT_TORSO_TEXTURE = 0
my_peds8[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[4]COMPONENT_LEGS_TEXTURE = 0
my_peds8[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[4]COMPONENT_HANDS_TEXTURE = 0
my_peds8[4]COMPONENT_FEET_DRAWABLE = 0
my_peds8[4]COMPONENT_FEET_TEXTURE = 0
my_peds8[4]COMPONENT_EYES_DRAWABLE = 0
my_peds8[4]COMPONENT_EYES_TEXTURE = 0
my_peds8[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[4]COMPONENT_TASKS_TEXTURE = 0
my_peds8[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[4]PROP_HATS_INDEX = -1
my_peds8[4]PROP_HATS_TEXTURE = -1
my_peds8[4]PROP_GLASSES_INDEX = -1
my_peds8[4]PROP_GLASSES_TEXTURE = -1
my_peds8[4]PROP_EARS_INDEX = -1
my_peds8[4]PROP_EARS_TEXTURE = -1

